It is now winter quarter!
Last week, we had the talented food photographer and 3D artist Steve Hansen present to our class about his work, and the power of 3D. Steve primarily works in Houdini, using the Pixar Renderman engine to render his work. His work is also heavily informed by his knowledge of photography, since working in a 3D space emulates real life. This talk was especially fascinating to me, as I am currently learning the software Cinema 4D, and hope to use 3D in my work. I am especially excited about 3d, because it will offer me a new way to present my concepts and ideas, rather than relying on static mockups.
For this week’s post, we were asked to create food/food packaging. I initially planned to use some 3D in this, but I was swamped with other responsibilities and procrastinated a bit. I decided to make a simple soda can, using Illustrator, and a can mockup in Photoshop.