My experience in the Metaverse world was overall mixed. On the one hand, the graphics and visuals were fun. The world was fairly easy to navigate. I was impressed by the interactivity, as I was able to do things like pick up and move objects, and chat with other people. On the other hand, there wasn’t much in the way of content or meaningful activities to do, so I found myself getting bored quickly. The world got pretty buggy at times and I did not have a very steady frame rate. This made it seem like the Metaverse is not that accessible to everyone yet, compared to something like Twitter or Facebook. Despite my initial reactions, I’m still hopeful for the future of the Metaverse world. With more content and activities, it could become a great platform for people to get together on. I think the Metaverse world also has great potential as an advertising tool. With its immersive environment and interactivity, it can be a great way to engage potential customers in a more tangible way than traditional online ads, similar to what Michael was talking about in the “Seoul” world. It could also be used as an entertainment tool, as the world has enough potential for players to explore and engage with each other. Part of me still does not quite understand it though. I feel as if video games are already filling this area. Who knows, maybe it could blossom into something magical, I guess we will just have to wait and see.
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