Skyjo (Card Game)

Week 03: Blog Assignment #3 / Jess Aceti

Skyjo Card Game | Adult And Kids Card Games | Family Games For Kids And  Adults | Card Games For Kids 8-12 Years Or More | Card Games For Adults And  Kids :

This is a card game that I was introduced to last Christmas. I found it incredibly fun and easy to play while having conversations with friends. It doesn’t require a lot of attention, so there’s no chance of awkward silence. The game dynamics are easy to understand once you start playing.

Ages: 8+ | Number of Players: 2-8 | Length of Game: 30-60 minutes. | Objective: Try and minimize the number of points on your cards.

To set up the game we start shuffling the deck of cards and dealing twelve cards face down to each player. (I was playing just with one more person) . The rest of the cards will be the draw pile and you’ll have to take the top card and turned it over to start the discard pile.

Choose Card

Each player places the twelve cards they were dealt into a 4 x 3 grid. All of these cards will remain face down as players can not look at them. Once the setup is done each player chooses two of their face down cards and flips them over. Whoever has the highest total will start the round.

The dynamics are simple: when it’s your turn, you can draw one card from the pile or pick one from the discard pile to replace any of your cards with lower numbers. It’s easy to replace the cards you flipped over at the beginning, but it gets interesting when you aim to replace those faced down. Occasionally, the card you choose might be higher than the one faced down, and once you decide to keep it, there’s no turning back—you have to replace it.

The game will end once one of the players has turned all of their cards face up. The rest of the players will get to take one more turn. All of the players will then flip over any cards that are still face down. Each player will total the points printed on all of their cards. The player that ended the round (was the first to flip over all of their cards) must score the least points in the round. If another player scores the same number of points or less, the player that ended the round will double the amount of points they score in the round.

Swiss Army Knife

Week 02: Blog Assignment #2 / Jake Magraw

Tools I currently have: I believe I have gained valuable insights in my life through experiences and the people who have surrounded me. I appreciate the knowledge imparted by teachers, friends, bosses, family, and even strangers. I recognize that there is always something to learn from everybody and every situation.

  1. Logo design and branding.
  2. Ability to work with various file formats and resolutions.
  3. Knowledge of color theory and composition.
  4. Design softwares
  5. Illustration and vector graphics.
  6. Camera operation and composition.
  7. Collaboration with other team members.
  8. Meeting project deadlines.
  9. Organizing project assets and files.
  10. Creative problem-solving.
  11. Attention to detail.


Tools I have that need development: Having certain skills in progress motivates me to continually push myself to refine them and do my best. I feel grateful to have the opportunity to further develop my skills as a professional.

  1. Print design and production.
  2. Photo editing and retouching.
  3. Lighting techniques and understanding.
  4. Knowledge of different photographic styles.
  5. Video editing and post-production.
  6. Web design and development basics.
  7. Interactive media design.
  8. User interface (UI) and user experience (UX) design.
  9. Effective communication of artistic concepts.
  10. Understanding of the industry trends.


Tools I do not have that I need to learn: In my career path, having a broad set of skills is necessary to thrive. It’s a highly competitive field where skilled individuals receive more opportunities because clients prefer one person to manage most of the project. With a curious mind, I’m always trying to learn something new so that when the time comes, I’m ready to give my all.

  1. Cinematography and camera operation.
  2. Motion graphics and animation.
  3. Sound design and editing.
  4. Interactive media design.
  5. 3D modeling techniques.
  6. Rigging and character animation.
  7. Rendering and visual effects.
  8. Knowledge of marketing and promotional strategies.

AI – Generator

Week 01: Blog Assignment #1 / Steve Hasen

Pet-friendly interstellar vacation

Original Prompt: A young good looking man is wearing a flowered bathing suit, sunglasses and an astronaut helmet. He is holding in one hand a martini with cherry in it and in the other hand  is holding a cat which is also wearing sunglasses and an astronaut helmet. Both are in the space looking directly to the sun which is reflected in the helmets. You can see the earth behind them.

This is how I wanted the image to look like

I used https://www.craiyon.com to generate the following images. / This Ai-Generator took a long time to generate these images which are very low quality.

Edited Prompt #2: A stylish young man in a flowered bathing suit, sunglasses, and an astronaut helmet holds a martini with a cherry. In his other hand, he cradles a cat, also wearing sunglasses and a helmet. Together, they gaze at the sun’s reflection in their helmets, surrounded by the vastness of space with Earth in the background.

This time I used https://creator.nightcafe.studio/my-creations / This Ai-generator has two versions: with tokens (premium) and free.

Edited prompt #3 Young smiling man in space wearing sunglasses and open astronaut helmet, also wearing flower shorts, holding a martini in one hand and a cat on a leash in the other. Sunlight reflecting on them and planet Earth in the background.

To conclude, I thoroughly enjoyed the process of generating various images using different software. “The Craiyon” stood out as the only platform where I could successfully create the bathing suit, a detail I wanted to emphasize for the “vacation” aspect. However, the drawback was the noticeably low quality of the images, and the generation process took more than a minute.

On a positive note, “Creator Night Cafe Studio” impressed me with its versatility, offering a range of options related to the style of the generated images. Additionally, it boasted a quicker image generation time. One downside, though, was that after exhausting the initial time tokens, the options for choosing different “creators” were limited compared to the premium version.

In summary, each software had its strengths and weaknesses, with considerations such as image quality, generation speed, and available options shaping the overall user experience. It was a fantastic first experience, and I’m genuinely excited to continue learning how to craft effective prompts to achieve the desired results. The exploration of these tools has opened up a world of creative possibilities, and I look forward to further refining my skills in generating compelling content.