- Creating packaging for a range of vintage candies. The design should capture the essence of the era I would like to depict.
- Designing packaging for a line of SciFi beverages.
- Creating packaging for a line of perfumes that would fit into a Victorian-era setting.
- Designing vintage-style medicine bottles for an apothecary shop setting. The project would involve researching historical medicine bottle shapes, labels, and typography.
- Designing a series of wine or ale bottles that are inspired by “The Lord of the Rings”. Each bottle will have a different design based on the different regions within Middle-earth.
- Developing packaging for a line of chocolates inspired by “The Lord of the Rings,” For example, a chili flavored dark chocolate could represent Mount Doom.
- Developing a branding package for a gothic café that draws inspiration from Tim Burton films. This will include logo design, menu layout, packaging for products like coffee bags or pastry boxes.
- Designing branding and promotional materials for Epcot’s Food Festival. Include logo design, and menu design.
- Designing a series of vintage-style posters for Disney iconic rides like Space Mountain, Pirates of the Caribbean, and the Haunted Mansion.
- Redesign a classic board game.
Special Project: Special Edition Coraline’s Clue
Transforming the traditional “Clue” board game into a Coraline murder mystery. This special edition offers a fresh new take on the classic detective game to a whole new generation of players and collectors.
Game Design Details include the following:
Traditional Clue characters are replaced with figures from “Coraline,” including Coraline herself, the Cat, Wybie, and other characters in the film.
The setting of the game will be the Pink Palace. Classic Clue rooms are reimagined as key locations from the “Coraline” story, such as the Drawing Room, the Theater, Mr. Bobinsky’s Circus Room, the Garden, and the Secret Door Room.
Traditional weapons are replaced with items found in the film, like the Button Needle, a snowball, a pair of button eyes, and poison candy.
Why should you include this idea in a portfolio?
Reimagining a traditional board game takes many multidisciplinary design skills. Designing the game components, such as the board, cards, and character pieces, showcases my ability to create original illustrations that capture the essence of the “Coraline” universe. Crafting the text elements of the game, including card descriptions, instructions, and the box design, allows me to demonstrate my proficiency in typography, layout design, and information hierarchy. This board game not only showcases a broad spectrum of design skills but it also highlights creative problem solving, and storytelling ability.
What skills do you hope to gain?
With this project I hope to improve my ability to create a cohesive visual narrative. I need more practice with storytelling in design and translating a story from one medium to another shows my skill in adaptation and interpretation.