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CUTting Game

This week we heard from Brooke Montgomery, creative director for Cut studio in Seattle. Their mission is to open people’s minds to things they have not had much interaction with and to pose challenging questions with the purpose of broadening an individual’s horizons. After spending a significant amount of time watching videos from the studio, I produced my own version of a Cut game. For my proposal I thought of a “Never Have I Ever” scenario. I feel like there is an extremely broad range of ages, races, nationalities, body types, etc. within the design and visual media programs that this game would elicit a variety of reactions. I think the main takeaway would be how different our individual life experiences are from each other. If we gathered 5 students from each respective program we would have a truly diverse range of players, then we could potentially have a panel of faculty members lead the “never have I evers” and the students would respond accordingly. I believe many of the younger students would have vastly different experiences than the older students. The various answers would sway in many directions, and I think that the results would be both informative and hysterical. 

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