I think overall, I want to be able to serve broad and hyper-specific audiences to be a truly successful artist… BUT, I like the community that comes from creating for a niche audience. I think when it comes to my career, I want to make meaningful connections where my impact is more felt as individuals than just seen as part of a bigger entity. Whereas, referring to the chart that Joe Hallock showed us, a video game is a specific purpose spread to a wide audience with a large team. I, myself, would like to air on the side of specialty to a smaller audience. One thing Joe said is to emphasize what you’re strong at! There are many avenues to a broad project, resulting in likely a bigger team where I feel like my influence could get lost. I prefer a small team working on a specific solution that could help me shine and step up more often than in a big team.
A great example of a place I might want to work would be y-designs. Although I don’t think they are in operation anymore (https://y-designs.com/) I feel that they represent the type of team I want to work alongside. They are about a team of 4, and they handle lots of cool clients with solutions for web design, app engineering, brand identity and photography. Working with a small team for me means that we work on things a lot more intimately together. Rather than being handed a stack of tasks, they all seem to work cohesively on every project, and stay in close contact while they all brainstorm, collaborate and execute together. I want to work on a close knit team that really cares about delivering the best possible product with the skills within and in front of us. I can’t tell you exactly what my specialty might be, but I know that I want to be a creator for life, and just get better as we go along. Please help me with any suggestions on what part of design might be great to focus on; at the moment I’m just giving everything my best shot and seeing what I like. Thank you all for helping me explore 🙂