As someone who often says “no” to things it’s hard to think of many situations I’ve said yes to without being absolutely physically and spiritually prepared. I suppose there was this one time where I and my roommate signed up for the Georgetown Super 8mm Film Festival. I had never even touched a super 8 […]
Month: October 2022
AR-Mod01 Project 3
Imagine a world uncrowded with tacky gravestones. Where the dead can update their dated styles as the years pass. What ephemera will carry your memory into the future? Or is your future already set in stone? Thus was the impetuous for our project: AR Headstones. A monument to your life that won’t break your budget. […]
AR Mod01 App Review: Flat Pack
This week I reviewed Flat Pack. The game itself was fun. I thought the retro style and soundtrack was great. The level design was creative and gameplay flowed smoothly. Unfortunately, that smooth gameplay was lost in AR mode. The creators made a valiant effort trying to translate the dynamic level design into 3D space, but […]
New Media Blog Assignment 2
I’m hoping to concentrate my efforts on building a career in UX Design. UX Design is a broad audience field with a focus on accessibility of design. In my Interactive Design class I’m learning how to create an accessible web page by incorporating user stories. When collecting stories, it’s important to get a broad sample […]
AR Mod01 Blog 2
Jordan PasekProject 2: Aero My Aero project is my attempt to make a cheeky little 50s diner scene with zombies. Originally the scope for my project was much larger and included drawing all of the scenery in 32 bit, but time constraints made me scale back to just the zombies. I did my drawing/ animating […]
This week’s assignment is meant to represent my time in the Graphic Design program thus far. Thinking about my past two weeks, most of it was spent hunched over my desk at my computer all day. I was inspired to animate the scene because I just got done with another big animation project. To create […]